Prophet’s Journey

Althea struggles to adapt to an unexpected twist in her life—not being kidnapped in six whole months.

The strange police from the faraway city claim the abilities she thought of as magic are really ‘psionics,’ and say she is far stronger than anyone they have ever seen. Despite their curiosity, they let her remain in the Badlands to protect her from an evil they call corporations.

Of course, Althea knows all too well how powerful her healing gift is. For most of her life, she’d been a prize taken in raids. Tribes have killed to own her, and she let them.

But the Prophet is done being passive.

Having a family changes everything. No longer afraid to use her powers to protect herself, Althea refuses to be taken again… even when corporate mercenaries find her.


Series: Prophet of the Badlands (1)
Genre: DF Universe, post-apocalyptic, cyberpunk, paranormal
Intended audience: 14+
Available from: Amazon

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Prophet’s Journey is set after the events of the Awakened series